Devlog #5


Hello all! Today is Saturday, which means it’s time for a devlog!


  • The town map is officially complete and we’ve begun animating it in Live2D.
  • The writing for version 0.2 is 80% complete; all that’s left is:
  • - Short scenes for Blaine and Iden.
  • - Morning conversations with Lifa.
  • Finished animating the Blaine scene and started working on integrating it into the game.
  • Started integrated the supporting characters into the game.
  • Completed all of the initial CG sketches. Started working on finishing a CG for Iden.
  • Made sketches of forest backgrounds for combat encounters
  • Thanks to our subscribers (and a special promotion in the Opera browser), we were able to boost our Discord server (https://discord.com/invite/WS9AjmZb6u). We now have a little splash screen and a couple of emoticons and stickers (we’ll expand on this in the future).
  • Prepared a technical demo for a new minigame (there will be more news about this a little later).
  • The debate about the combat system continues to go on…
  • Unchained the translator from his desk so he can visit his family for Christmas
  • Also, we’re currently urgently searching for a Live2D animator!

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